107 pages on the objects that run the game — where the shapes come from, how the table talks, every way to roll and what each one means. Buy it once; every chapter we ever add is yours, free, forever.
Get the Book of Dice — $19Five adventurers, one ancient red dragon, and every rule of the table on display before a single rule is named.
The five solids, the geometry of fairness, and the weird dice beyond them.
The tongue of dice, and a field guide to the superstitions we all pretend we don't have.
Ability scores, notation, advantage, the player’s rolls and the DM’s — and ten presets worth keeping.
The virtues of every edition, Pathfinder 2e vs 5e, and the family tree of alternatives.
Get The Five Solids — the flagship chapter, all nine pages — free by email.